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SilverWolf
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xx Mechwarrior (5, but not really)
« Thread started on: Jul 14th, 2009, 02:09am »

Hey folks. I can't believe WPPC is still up and running. Nice to see Bun and Jack still going at it. Thanks for all the fun in the past. For those who might remember, this is {CW} SilverWolf. It's been such a long time since I've been whooping ass in MW. But alas, we're BACK!

http://pc.ign.com/articles/100/1002164p1.html

Brand new Mechwarrior re-boot, by one of the original guys at FASA. Not another Mechassault, but finally, the new, next-gen Mechwarrior we've been all waiting for. Me and {CW} Fallout have already talked about. I'm trying to get in contact with a few others. I hope everyone from the past is checking out the news about the new game. It would be great to come back strong like before.

Nice to see everyone again. Adios.
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Bun Li
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xx Re: Mechwarrior (5, but not really)
« Reply #1 on: Jul 14th, 2009, 10:38am »

cool Wow~! Its great to hear from you Silverwolf! LLLLOOONNNGGGG TIME NO SEE! Dang man, how have you been!? Yes we have been waiting for a very long time as well to see this new mechwarrior game come out!

Thank you for posting! Ohh yes, Jack and I are having a blast here in Vengeance with all our clan mates and our friends!

If you are feeling rusty you know there is always your old stomping ground of Venge to come back to to practice!

Hope to see you guys around and don't be a stranger!


~S~ Bun Li
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xx Re: Mechwarrior (5, but not really)
« Reply #2 on: Jul 14th, 2009, 10:52am »

Good seeing ya again! Yah, we are all pretty stoked about the new MW game, it looks amazing! Some of us are just going to have to get new pcs to run it though... *cough* grin


Hey if your ever in the neighborhood, drop on by the server! We play every Wednesday and Sunday at wppc.servegame.org. Hope to see ya sometime!

<S>

-Jack
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SilverWolf
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xx Re: Mechwarrior (5, but not really)
« Reply #3 on: Jul 14th, 2009, 3:16pm »

Roy had told me about the server. Unfortunately I don't have a computer at the moment. It is long and gone. I'm saving up money to buy a new computer so I can finally get back to playing World of Warcraft and TF2/Counterstrike. lol

As soon as I get this done I'll re-install the games so I can play again. Since reading this MW5 news I've been wanting to play so bad it's not even funny.

Lord knows I'll need the practice. I know I was one of the best ATT back in the day, I wonder how far I've fallen. lol
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xx Re: Mechwarrior (5, but not really)
« Reply #4 on: Jul 14th, 2009, 7:08pm »

on Jul 14th, 2009, 3:16pm, SilverWolf wrote:
Roy had told me about the server.


Roy rolleyes embarassed rolleyes



Anywho....Welcome back! We are seeing soooo many folks returning since the new MW announcement.

Hope to see you in the server soon!

<S>!
« Last Edit: Jul 14th, 2009, 7:13pm by Yardbird » User IP Logged

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“God made man
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xx Re: Mechwarrior (5, but not really)
« Reply #5 on: Jul 15th, 2009, 9:44pm »

on Jul 14th, 2009, 7:08pm, Yardbird wrote:
Roy rolleyes embarassed rolleyes



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xx Re: Mechwarrior (5, but not really)
« Reply #6 on: Jul 16th, 2009, 12:07pm »



smiley It's a remake of MechWarrior 4 Vengeance. Isnt it great? I might finaly be able to play again on multiplayer at Vengeance and that with a greater graphic and less ping. Way cool. cool

Now i will have to learn the UT3 editor. laugh
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SilverWolf
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xx Re: Mechwarrior (5, but not really)
« Reply #7 on: Jul 16th, 2009, 6:04pm »

on Jul 16th, 2009, 12:07pm, JCMDoum wrote:
smiley It's a remake of MechWarrior 4 Vengeance. Isnt it great? I might finaly be able to play again on multiplayer at Vengeance and that with a greater graphic and less ping. Way cool. cool

Now i will have to learn the UT3 editor. laugh


The graphics are amazing. I don't know if you can call it a Veng remake, after all it is a reboot.

If you saw the trailer, I'm wondering just how easy/hard it will be to drive in that new cockpit. Sure, there is more immersion, but it seems harder. Moving around in that Bigcity seemed clunky. lol Also, it'll suck not to jump around on buidings anymore. CW used to have jump-a-thons in Bigcity for fun with the tall blue buildings.

Also, speaking of Bigcity, I wonder if there are going to be new maps, or if they'll bring some of the old ones back. Honestly, I'll always be in love with Palacegates, and Frostbite, and Dustbowl. As much as I'd like to see new maps, some of those old ones were really great. I know I preferred them to the mektek Mercs maps they brought in. I almost have to demand a new updated copy of Palacegates. That map was KING. Nothing funner than using my Highlander there.
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xx Re: Mechwarrior (5, but not really)
« Reply #8 on: Jul 17th, 2009, 9:26pm »

http://www.vgl2.com/ Vengeance Gaming League
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xx MekTek MekPak4
« Reply #9 on: Jul 19th, 2009, 9:46pm »

The Turkina Command Assault Mech. Clan Jade Falcon

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Looks like a rail gun up topl One version has two rail guns.
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xx Latest I have found
« Reply #10 on: Jul 22nd, 2009, 2:59pm »

The latest Info I have scrounged up from Mektek forums is that MW4 will be fully compatible with Vista; it will contain Veng. BK and Mercs,and mech packs, and will release probably within a month.
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xx Re: Mechwarrior (5, but not really)
« Reply #11 on: Aug 16th, 2009, 02:10am »

Mistaken about Veng and BK. Coding in those games makes it nearly impossible to remake game.

Other news:

Mechwarrior4 FREE Release Update

Posted by Vam, Saturday, 15 August 2009 01:57 Comments(0), Read all
Well folks its certainly time for an update regarding the the FREE release of Mechwarrior4 recently announced. I figured it would be worth mentioning considering this is the weekend of GENCON 2009 where all of the major players in the Mechwarrior and BattleTech world are expected to converge on Indianapolis this weekend. We have been receiving a wealth of requests for information regarding this release from gamers both young and old. As a game fan community development site such as MekTek, receiving such honor to release a million dollar product developed by Microsoft may be one thing but delivering on this release successfully is another. Currently, MekTek is working around the clock on pretty much everything in preparation for this free release. There will be a second media blitz when the release is ready as both MekTek and the release partners want to ensure the word travels far and wide regarding the official release. Also expect to see more info regarding partner developments around this time on BattleTech.com.

The reason we did not re-package the ISOs of Mechwarrior4 and release the game as is right after the release of the announcement is because we simply were not prepared. The news and announcement of the FREE release happened very quickly and was dropped in our lap almost as quickly as it was dropped in yours. Since the announcement, we have been diligently preparing for the release of Mechwarrior4 which has all of the digital protection mechanisms removed. Along with this development we have also been working on our MekMatch software. For those of you not familiar, MekMatch is a reverse engineered protocol developed for match making services in Mechwarrior4 by MekTek. This service was developed after Microsoft terminated the Zonematch service which officially supported Mechwarrior4 multiplayer. Our MekMatch software needed a serious overhaul to handle the amount of traffic we expect on our servers when the game is released. MekTek also plans to include MekPak3.1 with the free release of Mechwarrior4 which includes an additional 100+ new battlemechs, dozens of new weapons, maps, and other content developed by MekTek. The distribution will come as a single file self-installable which will be initially downloadable via torrent trackers and later provided in multi part volumes, ISO. Finally, MekTek is also releasing a new application which has been in development since this announcement which provides the community with the latest patches and software from MekTek. This software will greatly simplify the patching process of Mechwarrior4 and allow MekTek to push updates, such as our MekPak4, to the Mechwarrior4 community much easier than in the past.

The unfortunate aspect of all this great news is that all of these new developments could have been ironed out before the announcement but they were not. Our partners felt an initial announcement was necessary and so did we. We plan to release Mechwarrior4 for FREE when developments are completed and considered stable. We are also waiting on legal paper work from lawyers and as anyone out there that has worked in the professional industry knows, something of this magnitude takes time on all fronts. MekTek is not receiving any financial support from the partners regarding this release and obviously no one can quit their daytime job to get the job done faster either. The release has entered beta status and will be delivered to the world very shortly. MekTek is supported through donations from our community and thus far we have received 50% of our goal to cover server infrastructure costs. We hope the community will continue to support us during this very busy time to ensure we have the best possible hardware in place for this release.

Thanks for supporting us folks, while we work hard on something new and shiny, for everyone, for FREE!
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