**Official Topic of DODGEBALL in 3.1**
« Thread started on: Jan 23rd, 2011, 5:41pm »
Discussion, we need one on this too. I think many people (except Beo) is chomping at the bit on how the heck can we get Dodgeball to work in 3.1! Use this thread to bounce some ideas off each other.
My ideas so far is:
Use Rockets instead of Bolts...
If we use Bolts have players turn their radar OFF. Doing so stops the bolt from locking. If we see bolts flying at odd angles and changing direction, we know someone is cheating.. but that would be hard as heck to police.
What we need is some simple rules that we can tell people on the fly. Also we will probably go back to the age old enforcement of "Lock the server when we play dball"
“God made man But he used the monkey to do it Apes in the plan We're all here to prove it I can walk like an ape Talk like an ape Do what a monkey can do God made man But a monkey supplied the glue.” – DEVO